ShopDreamUp AI ArtDreamUp
Deviation Actions
Hello and welcome to Vectology on DeviantArt. This has been a long time coming and is a major step in the right direction for all vector artist everywhere. Watch the below video to see what I have in-store for my DA family!
Check Out Vectology www.vectology.com/ Thanks!
Check Out Vectology www.vectology.com/ Thanks!
Adobe Illustrator Tutorial: The Making of Jim
Here is my new Earthworm Jim redesign! I went for a slimmer version that will focus more on speed and weapons. I also did away with the robot suit and made him an actual worm with arms and legs. In this tutorial you will learn how to composite sketches, create vector rock textures, and use the warp tool to create unique symbol instances.
Here is a few images from the Video!
Check Out the Video Tutorial HERE https://www.vectology.com/tutorials/adobe-illustrator-tutorial-the-making-jim/
Anatomy Tutorial: Spine and Torso
This anatomy tutorial will get you started with the basics of shape based anatomy. My goal is to teach you how to "SEE" anatomy as basic shapes and volumes instead of fleshy (and very difficult to see) masses. The focus will be on identifying the basic masses of the human body using shape rhythms and color coding. WATCH THE TUTORIAL VIDEO HERE http://www.vectology.com/tutorials/anatomy-tutorial-the-basics-spine-torso/
VECTOR CHARACTER CREATION CASE STUDY#1: SCORCH
Character creation can be a very rewarding endeavor. With the right tools and understanding, you can unleash your character design potential. In this post we are going to discuss a workflow that I use to create some of my illustrations.
Read full article here http://vectologynews.wordpress.com/2011/09/19/vector-character-creation-case-study1-scorch/
The brushes I used for this illustration are available for download herehttp://vectologynews.wordpress.com/2011/09/19/vector-character-creation-case-study1-scorch/
Thanks.
UNDERSTANDING SURFACES Tutorial is live!
Here is a snip it!
Before we dive deep into vector painting and design, I would like to post some great reference material I created with a while back. A good understanding of surfaces and how light and shadow interact with each other will give you the power to create believable objects within any medium.The two main surface you will work with is the matte surface, and the plastic /smooth surface.
Read the whole tutorial here! http://vectologynews.wordpress.com/2011/09/15/understanding-surfaces/
Hope you enjoy!
© 2012 - 2024 HumanNature84
Comments0
Join the community to add your comment. Already a deviant? Log In